backlog of updates: advanced vfx

January 10, 2014 at 4:28 pm (School) (, , , , , , , , , , , , , , , )

There are a lot of little assignments for these VFX classes and most of them are in class exercises, which does not leave a lot of time for perfecting, but we do learn a lot. In any case, here are some highlights.

Week 1: sky replacement. We had to take a clip of people waking across the screen and replace the sky. I also stabilized the shot so there was no camera shake. This was using Nuke for all of the effects and compositing (make sure to watch these on 360p, the lower setting looks like total crap).

Original clip:

Sky Replacement:

Week 6: compositing and motion tracking. In Nuke, I tracked the motion from the clip and exported the data to Cinema 4D. In C4D, I matched a plane to the ground and put a sphere on it textured to roughly match the stone in the clip. I added lights to match the lighting in the clip. Then rendered passes so the C4D camera recorded the sphere to match the footage. Then put renders back into C4D and composite everything together. Whee!

Final Project: This is basically like the Week 6 assignment, but more complicated. I added transparency and reflections into the mix to make these floating alien water cubes fly in formation across the screen. I also darkened everything to make it more moody and creepy.

 

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